(02-25-2014, 12:03 AM)Tel-Aviv Wrote: And were supposed to become another useless trading faction that cant even deploy these new ships anywhere but outside house space, oh - have I also mentioned the fact that it wont have a big cargo haul, say the least - 5000? Good job jinx, I hope you are proud of yourself. You know what would be a "-almost accepted compensation?" - to keep the current nephils to their owners and remove sell-points, but ofcourse you wouldn't like that.
Being that this thread has been nothing but a childish QQ fest, I've generally tried to keep my postings to a minimum. However, after that post Tel, I feel prompted to ask not only you, but all the Zoners out there a question:
In terms of roleplay, what did capital ships bring to the Zoner 'faction'?
And now, the second question:
In terms of gameplay, what did capital ships bring to the Zoner 'faction'?
EDIT: Feel free to give positive and negative answers.