As someone who has been around less than 12 months this is my take on it -
(03-17-2014, 10:04 PM)ryoken Wrote: It is not the quality of RP, the lack or RP, but infact it is certain people making the RP for the server, and telling others "THIS IS THE RP, FOLLOW IT OR LEAVE" crap that causes people to leave.
To much attitude towards others that want to play "FREELANCER" and not whatever a lot of the tools here are playing.
Why I left. Got sick of hearing "junkers are different now, you need to change to" or "Liberty navy no longer fights that group" and seriously I can go on and on about a dozen other groups that the "player base" have decided to complete change, and expects everyone else to follow that crap. "BECAUSE THEY SAY SO!"
(03-18-2014, 12:04 AM)Daron Wrote:
(03-17-2014, 11:24 PM)Chico Wrote: Now, people sit in the shadows (Read: Skype/TS) and wait for an opportunity to attack someone elses RP/character, hoping this gives credibility to their lack of RP. When a strong faction with solid RP appears, others do their best to oppose it because it justifies their existence. The problem with this attitude is that once they have been successful in destroying said faction, they too no longer have a reason for existence and die off or move elsewhere, killing all local activity.
This cycle continues with the good RPers setting up a faction which starts to thrive. The vultures arrive, kill them off and that area of Sirius stagnates.
The more often this happens, the less decent RPers stay/arrive/can be bothered. The less this happens, the less the vultures have to do. Activity dies in relation to areas or factions.
Well spoken mate.
It's actually worse than this. You also have players that have been here 5+ years that have wonderful SRP's for ships that are basically unobtainable nowadays because of the "RP elitism effect", whereby the bar moves ever upward so that newer players can never reach it. This effect, whereby veterans pick, pick, and pick holes in newer player RP to ensure none achieve the same quality RP and therefore those ships become unreachable because on some level they feel threatened by the possibilty of someone reaching "their level" of RP, to the point where the newcomer either -
a) gives up/ragequit, or
b) stop producing new RP because they are sick of being picked on and becomes a silent trader, or worse, a lolwut (yes this is where they come from guys!), or
c) They keep going in an attempt to prove you wrong until their fire is well and truly stomped out. (very rare cases/Me)
This elitism is blindingly obvious to a newcomer. Most vets can't see it and probably don't even know that this is a problem, because they are immersed in it. Face it, if you heard about someone new who's goal was to SRP a Persephone, it would be laughed out of here, no matter what they tried. But there are at least 2 on the server, unreachable to newer players.
It's elitism gone mad. Just because players are newer than you, doesn't mean they can't have better ideas than you.