[02:58:00] Max (Echo 7-7): I think it could create rather weird situations inrp; for example, a pirate misses a trader, docks on a close base, beams ahead and then intercepts the trader again on the same ship.
Possible, yes. To prevent that mutiple command use would exponentially cost more, before programmed cooldown time passes.
If someone moves ship to another station right after he just used that command, it doesn't cost 3 M but 9. If he uses it again after that, 27M dissapears from his account.
It wouldn't be profitable for pirates to abuse that command. And they have no warranty local lawfuls won't use it too and just catch them, if they tried to pirate convoy before and got reported on emergency channel.