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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Ship-based technerf

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Poll: Should ship-based technerf be removed?
You do not have permission to vote in this poll.
Keep ship-based technerf
11.54%
6 11.54%
Remove ship-based technerf, keep ID-based technerf
80.77%
42 80.77%
Other
7.69%
4 7.69%
Total 52 vote(s) 100%
* You voted for this item. [Show Results]

Ship-based technerf
Offline SkyNet
10-16-2014, 07:15 PM,
#6
Lord K'tesh
Posts: 517
Threads: 47
Joined: Oct 2011

(10-16-2014, 04:58 PM)Karst Wrote: There is no balance reason why this "feature" should exist.

Don't they exists to keep the realism in game? Otherwise you would see the wildest combinations of guns. It wouldn't be realistic to see the Liberty Navy with a mixture of Corsair, Kusari, Gallia and Rheinland technology for example.


(10-16-2014, 04:58 PM)Karst Wrote: It's a basic principle of making the game attractive. More choices make the game attractive. Fewer choices do not make the game more attractive.

Actually we can use different engines and we have the possibility to request SRP ships.

Btw, is it possible to dissable those technerfs in conn? Becouse i don't know why they should be active there.
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Messages In This Thread
Ship-based technerf - by Karst - 10-16-2014, 04:58 PM
RE: Ship-based technerf - by Lythrilux - 10-16-2014, 05:01 PM
RE: Ship-based technerf - by Fluffyball - 10-17-2014, 12:48 PM
RE: Ship-based technerf - by nOmnomnOm - 10-17-2014, 12:59 PM
RE: Ship-based technerf - by Highland Laddie - 10-17-2014, 01:35 PM
RE: Ship-based technerf - by Fluffyball - 10-17-2014, 01:44 PM
RE: Ship-based technerf - by Lythrilux - 10-17-2014, 01:46 PM
RE: Ship-based technerf - by Fluffyball - 10-17-2014, 01:49 PM
RE: Ship-based technerf - by Lythrilux - 10-17-2014, 01:56 PM
RE: Ship-based technerf - by Haste - 10-16-2014, 05:13 PM
RE: Ship-based technerf - by Caconym - 10-16-2014, 05:18 PM
RE: Ship-based technerf - by Tachyon - 10-16-2014, 05:30 PM
RE: Ship-based technerf - by SkyNet - 10-16-2014, 07:15 PM
RE: Ship-based technerf - by Lythrilux - 10-16-2014, 07:24 PM
RE: Ship-based technerf - by aerelm - 10-16-2014, 07:39 PM
RE: Ship-based technerf - by Lythrilux - 10-16-2014, 07:43 PM
RE: Ship-based technerf - by Highland Laddie - 10-16-2014, 07:49 PM
RE: Ship-based technerf - by aerelm - 10-16-2014, 07:52 PM
RE: Ship-based technerf - by Lythrilux - 10-16-2014, 08:10 PM
RE: Ship-based technerf - by t0l - 10-16-2014, 08:40 PM
RE: Ship-based technerf - by nOmnomnOm - 10-17-2014, 05:10 AM
RE: Ship-based technerf - by Siren Stone - 10-17-2014, 06:51 AM
RE: Ship-based technerf - by t0l - 10-17-2014, 12:46 PM
RE: Ship-based technerf - by Lonely_Ghost - 10-17-2014, 09:23 AM
RE: Ship-based technerf - by Haste - 10-17-2014, 12:27 PM
RE: Ship-based technerf - by Mímir - 10-17-2014, 01:49 PM
RE: Ship-based technerf - by Wildkins - 10-17-2014, 04:50 PM
RE: Ship-based technerf - by Lord Caedus - 10-17-2014, 04:58 PM
RE: Ship-based technerf - by An'shur - 10-17-2014, 05:05 PM
RE: Ship-based technerf - by Highland Laddie - 10-17-2014, 05:58 PM
RE: Ship-based technerf - by Rani - 10-17-2014, 06:03 PM
RE: Ship-based technerf - by Mímir - 10-17-2014, 06:08 PM

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