The Gallic Royal Navy comprises the bulk of Gallia's spaceborne armed forces. In conjunction with the Gallic Royal Police, the Royal Navy works to secure the Crown's borders from all threats, both domestic and external. Furthermore, they are currently involved in an immense offensive against a large coalition of forces as they seek to push further and further into the Sirius sector. With a vast house to patrol, bloody battlegrounds on the Libertonian and Bretonian fronts, and ongoing instability in the crucial corridor system of Tau-23, the might of the King's Royal Navy has never been more tested.
Following extensive restructuring in 737 A.G.S., the Office of Naval Intelligence was at last fully integrated by the Royal Navy. The agency's chequered past had alarmed many within Gallia's armed forces, but it was deemed too valuable to be entirely shut down. Now tightly bound to Naval High Command's will, and kept under constant close scrutiny, the Office operates wholly in conjunction with the Royal Navy itself - in stark contrast to the other four Houses' intelligence agencies, which operate autonomously of their House militaries.
Diplomacy
SUBORDINATES Gallic Office of Naval Intelligence
ALLIED Gallic Royal Police
FRIENDLY Île-de-France Shipping, EFL Oil & Machinery, Solar Engineering, Reaver Mercenary Company
NEUTRAL-FRIENDLY Gallic Metal Service, Gallic Junkers, Gallic Infected*
NEUTRAL Unione Corse, Kusari Naval Forces, Kusari State Police, Kusari Corporations, Hogosha, Rheinland Military, Rheinland Federal Police, Buro der Marineintelligenz, Rheinland Corporations, Independent Miners Guild, Mollys, Corsairs, Gaians, Nomads**, Infectees**
UNFRIENDLY Zoners, Blood Dragons, Golden Chrysanthemums, Farmers Alliance, Gas Miners Guild, Kempeitai
HOSTILE Gallic Brigands, Pirates, Bretonia Police Authority, Bretonian Corporations, Liberty Police Incorporated, Libertonian Corporations, Hellfire Legion, Xenos, Liberty Rogues, Lane Hackers, Bounty Hunters Guild, Temporary Autonomous Zoners, The Order, Sirius Coalition Revolutionary Army, Sirian Junkers (inc. Congress & Marauders), Outcasts
AT WAR The Council, The Maquis, Liberty Navy, Liberty Security Force, Bretonian Armed Forces, Bretonian Intelligence Service, Bretonian Privateers, Kusari Exiles, Colonial Republic
NO RELATIONS/UNKNOWN Landwirtrechtbewegung, Bundschuh, Red Hessians, Unioners, Bounty Hunters Guild Core
*To the best of my knowledge, there is currently (iRP) a small contingent of infested Royal Navy pilots. To date, they have flown only against Gallia's enemies, and have therefore managed to maintain their cover. **Following ongoing roleplay (which has since dropped off a little, I will admit) between the K'Hara| and GRN| in the past year or more, Royal Naval forces have ceased engaging Nomad vessels except in self-defense. They are still, however, treated with caution (and more than a little fear).
ID Sellpoints
Battleship Oubli, Leeds is our preferred sellpoint. This base is pretty much our in-game operational hub, since 99% of our activity has taken place outside Gallia for the past couple of years now. Planet Angers, Anjou would also be nice, although this is nowhere near as important as the Oubli. Our /restart places us there, but that is probably a matter for another thread.