(01-10-2015, 02:52 PM)Shinju Wrote: I just pointed out like 90% of Pirate ID'ed ships follows "2M or dai" ... You can rarely see a Pirate who cares for RP. Otherwise there's nothing to pirate, since PREMIUM SCRAP is the best way how to make money and Junkers/Zoners.
Then allow players to use Terrorist ID I have proposed. I'm fine with rephacked and nerfed ID that can't use any other but civilian and generic stuff.
Pirate ID was chosen only because it was the only generic ID to harass certain targets (and only logical choice provided by the style of the roleplay), I didn't care about the money. There's barely anyone who can 1) operate in Taus, 2) operate in Kusari, 3) harass Hogosha and Corse, and KNF and GRN as secondary targets. As I said, only possible ID which allows that are Junkers, but it would be VERY frowned upon.
Also, I have seen people roleplaying Junkers of Kusarian origin, in Liberty. The only thing that it would change now is that you become a veritable outcast from Kusari society, which from your intentions is what you wanted as a end result.
Alternatively, you could strap a Blood Dragon Id, pirate GRN and Corse in the Taus, and freely attack any KNF and Hogosha in Kusari and sigmas.