(01-11-2015, 03:28 PM)Haste Wrote: They're pirates. Why should they target ships that aren't fat, juicy, milkable transports?
Scouts, escorts, concurrency, or just a random naval a-hole in a light fighter following you and commentating every sneeze of yours over system chat. While a pirate's aim are the "fat, juicy, milkable transports", taking out these not necessarily "fat, juicy, milkable transports" can also significantly help milking those "fat, juicy, milkable transports". So why shouldn't these be viable targets for pirates as well?
Hey hey hey, ID doesn't say you can't engage it in self-defence. If you pirate a transport and there's a fighter, it will give you ultimatum, then attack you. It is logical it -will- initiate combat, if you are threatening client.
However, Freelancer ID is good at one thing: what if trader gave 5 million for protection BUT the one who hunts down that target will give the same or bigger sum, if he/she want to stay away from it or even help in piracy. Of course, there are inRP consequences, like FR5 and being probably on the BB, not to mention refusal of future escorts from player or whole faction. But - it is valiable to the server rules?
I had funny situation once, while being on Freelancer ID: Bounty Hunter and Outcast bidded on either me staying away or joining the fight on either side - that was hilarious, yet very interesting option.
But going back to the problem Thyrzul poined out - there is a scene in the original campaign that Bounty Hunters fire at you and Juni and Lane Hackers appear. They ask them to cease fire and go away, as they would be under protection of the Hackers (probably those Hunters did not had any bounty on them). BHG refused and Lale Hackers joined the party. I believe it would be the same with Pirate vs trader + escort.