An ore run with a ~4k ship makes ~35 mil now and you have to pay a miner. You need 2 players. Your risk is considerable, as you lose the money you bought the ore for (never less than 10 mil). That leaves you at 25 mils profit, and you need 2 players cooperating.
Now, you complain about a single-player action "only" netting 22 million, with next to no risk in case you get caught.
So, you can anticipate my opinion. No.
We do not need even more unlawful "smuggling" that means inreality running a 5k into the base at low activity times, and involve a lot of oorp docking, FR5 madness, sanctions, caps instakilling transports, etc etc etc.
What we need is more regular traffic in the lanes that can be streamlined via bottlenecks to a few selling points, so that more interaction takes place.
What we do not need is: smugglers who avoid lanes, and remain invisible for even higher profit with more QQ involved in case they get hit because losing a lot hurts people and triggers the mad-cycle.