(07-30-2014, 03:28 PM)Captain_Nemo Wrote: I feel like a good start would be buffing Cardi/Artifacts given the number of new Outcasts groups
for example, instead of costing the 2ish million credits to buy 3600 units of cardi that I can sell for 15 mil ish
I would buy 3600 units at say 10-15 mil and sell for say 15-25 mil if not higher
profit margins remain the same but it is a higher risk cargo for the smuggler to lose credit wise would give incentive to pirate/police groups to capture the cargo and sell it themselves or destroy it in the police case.
I already see the same arguments from the last thread, this is going to be another half and half split
e: found my old calculations
(07-30-2014, 07:14 PM)Captain_Nemo Wrote: Apparently there is a lot of confusion on what Ace is suggesting. The following is an example of increasing the profit risk of Cardimine
Buy
Omicron Alpha
549 Credits per unit of Cardi
or
1,976,400 Credits for 3600 units
Sell
Texas
5255 Credits per unit of Cardi
or
18,918,000 Credits for 3600 units
Profit: 16,941,600
I suggest the following, prices of course would have to be raised along the route accordingly
Buy
Omicron Alpha
5525 Credits per unit of Cardi
or
19,890,000 Credits for 3600 units
Sell
Texas
10,231 Credits per unit of Cardi
or
36,821,600 Credits for 3600 units
Profit: 16,941,600
no change in net profit, major change in profit risk