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(03-24-2015, 10:31 AM)Brass Wrote: There does appear to be one anomaly within the passenger system though..
Vacationers: With there hefty luggage they take up 2 cargo space, yet the routes are all balanced around a profit margin of approx 250c/sec as if maybe they all have special offers for luggage to travel free. Are they intentionally priced as such?
Would also love to see more variety in where they want to go, as they only seem to like Shetland & Hawaii. A lack of liking for planetary destinations.. The original infocard of Curacao claimed it be "a popular vacation hotspot for many a wealthy Liberty citizen", while Baden-Baden has always been "trying to attract bargain hunting Liberty tourists".
Vacationers only require 1 cargo space. Tourists require two, and their profitability is higher to compensate, just as it is for VIPs.
If you think about the concept of a commodity purchased from many locations, it follows that it can only be funneled in the direction of a very limited number of directions, in this case two for vacationers. The profitability will be tied to the closest purchase point, because: Math. The more purchase points there are, the more limited the routes become. For a comparison, look at Criminals or Prisoners. There are no cross-House routes for those (except for a very few weird geographic quirks).
Vacationers serve the purpose of allowing Passengers or Tourists to be dropped off at a planet, then picking up Vacationers to take to an OSC facility. This is a vital link in the chain between OSC luxury destinations and populated planets. Without vacationers as they are, transport would only be between the very limited OSC bases. Shetland and Hawaii provide for the best routes and profits. Curacao and Baden Baden are too close to the planets providing vacationers.
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