Speaking from the view of an unlawful faction, saying that this change is welcome would be an understatement. I personally always wanted the borderwolds to be a sort of a ''wild west'' territory, where the patrols and naval/police presence is stretched thin and would allow unlawfuls to chill without being rolled over by seventeen LNS caps.
I can only look at this change from the eyes of a Liberty unlawful though, so I am sure that other places in Sirius would need to be tweaked around a little. One thing that I can see this will change, however, is the importance of inner-house routes, if you are too afraid to set foot in a less guarded system.
Though in all practical purposes, all you need to do is ask one of your friends to make a trader IDed freighter and then ''escort'' it with a fleet. So I do not think this will bring too many changes, tbh. Not for us anyway. I doubt most players will even notice the changes do to how they are described on the ID and we will have both LN and LPI IDed players come after us in any system regardless of where it is, really.
As it stands right now, all this changes will do is bring forward a lot of sanction reports. Though from a POB standpoint, it can be interesting. Want your POB to be in house space, deal with the lawfuls. Want it away from all of that, deal with the criminals.