No, though I think most community members have become so detatched from the reality of games and what is considered as 'good progress'. Spending DAYS on end, entire days doing something that is not fun whether it be trading, mining, forumlancing or just simply waiting in order to find out if another part of the mod is actually any fun or not.
It's absurd.
The vanilla campaign can be completed in under six hours. Yet here we are stretching the game to unfathomable lengths that it was never designed for. It is a fantastic and tedious thing, and a process that can't be managed by simply nuking every situation with the theory of 'more'.
More rules, more money, more time, more paperwork, more balance, more content, more commands, more RP, more of just about anything you can imagine. If the admins truly want 'balance' then the concept of 'less' and cutting losses has to be taken into account. If it means axeing half of the omicrons due inactivity or freeing up some of the restrictions to allow for some more variance in gameplay.