(06-16-2015, 01:07 PM)Durandal Wrote: Sorry but I'm not really about this one. Both the texture and the geometry of the model scream "broken" and not in an aesthetic sort of way. I can see what you were trying to do here but it just makes the model look noisy with weird twisted geometry in some places. The texture is scaled too high so there's too much stuff hitting your eyes at once and some of the mapping is just plain weird. The rotated boxes to make it look funky also like you accidentally grabbed them and rotated them, like the orange textured one surrounding the front gun hardpoints for example.