(07-07-2015, 05:55 AM)sindroms Wrote: Since the LH shipline focuses on tech and speed rather than raw firepower, design the ship around that of a bottlenose. Though I suggest making a rough sketch of the arcs first and then building the model around it- after all, this is a TS/TZing ship we are talking about. Worry about the aesthetics later and instead focus on making a ship people find comfortable to fly. While you will probably not be involved in balancing it, you can already help by making the design and placement of components rational enough.
For some reason I think even if I do a model, let's say, which will be able to hold full-arcs, those arcs will be limited by whoever does balance. Just because.
Besides, anything that can zoom is buffed up enough that poor arcs won't mess it up.