(07-18-2015, 05:54 PM)Antonio- Wrote: Or remove the ship and ID technerfs altogether and bring back "can't fly anything that doesn't belong to your faction without RPing for it" rule, which made alot more interactions and was overall awesome. I never understood the purpose behind technerfs.
I believe it was made to stop players from having the OP combo on their ships. One group are people who actually RP out these things, the other problem are the people who do not give a single crap about roleplay and later are starting a sh**storm on the forums on how they were killed.
As for ID nerf, I agree with all ID restrictions, because they are justified. The shipcompability is however something that I could never understand, beside obvious differences between Gallic and Sirian technology - which on the other hand should have 75% on the non-Gallic ID, since both Gallic, Rheinland, Corsairs, etc. technology is more or less based onto Alliance/Coalition tech.