(11-22-2015, 03:50 PM)sindroms Wrote: That would imply we have enough people for said quality.
Pretty much what I've been talking about. As long as there is no consensus about what level of quality we want to follow and if we have enough people for that there is not much room for discussions about things like the original subject of this thread.
For the sake of simplicity, the community is a mixture of casuals and hardcores in terms of RP, who have different ideas of what quality standards should the community uphold. These two groups will barely find consensus as their goals are mainly opposing, and depending of which side the system favors, there will be players threatening of leaving on the other side, or actually doing so. The decline of the playerbase is inevitable, all is needed to be decided is which pool we favor less and would care less if people leave from that side.
Honestly? We don't have enough people to afford having higher standards, but we also don't have enough people to afford lower standards either. Middle ground won't satisfy everybody either. In short, we just don't have enough people, and we need to deal with it. Thinking a bit of it after typing out this wall of text, I'm not even sure anymore if "declining playerbase" could be efficiently used as an arguement when debating roleplay standards.
That's my 2cents on it, that's the thing we need to get past first in my opinion in order to discuss matters like what OP brought up.
tl; dr - First we should discuss if we really want to make factions desirable or we are really that much afraid of losing even more players that stagnation is our best choice for Disco dying as slow as possible.