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(11-27-2015, 01:31 PM)Timmy Wrote: I guess I can't quite comprehence the idea but it does sound like something added into game mechanic. And while the idea sound great, I believe it will be mostly unwelcome by the kind of people who think that NPCs are a bad of all gameplay. Pretty much the same effect could be achieved by properly working out NPC and ship ballance, which wouldn't include adding anything new. If I am wrong there, point out where, please.
Not entirely sure how this is reliant on NPCs to work. If anything, this simply enforces positive game mechanics that make player interaction and interception more likely.
(11-27-2015, 01:31 PM)Timmy Wrote: That LF could be very easily at patrol around the planet, if you decide to exclude the fact that GRN have enough capital ships to ring the planet completely in Lore.
The LF could patrol, but that doesn't change the fact that the odds are vastly stacked in favour of the blockade runners at the moment, which is kind of backward of the way it should be, surely? I'm saying this as the prime beneficiary of the way things currently work, mind you. If once you dock you've got another 30k to go, the advantage shifts back towards the defender because they've seen you and now have time to stop you. The initial case of docking isn't an immediate "I win" any more.
As for ringing Leeds with battleships - maybe, maybe not.
Their enormous fleet is required to:
1) keep the domestic population repressed (there's a civil war roaring)
2) protect their vast supply line through the Taus
3) guard the new entry points into Sirius from Gallia
4) Protect the space they're currently holding from counterattacks
5) keep pushing forward into Magellan/Cortez and Liberty/Bretonia.
They have a lot of ships, but they're also doing a lot with them and are consequently spreading them very thin. Having the bulk of their forces creating an impenetrable iron dome around Leeds is a massive waste of manpower that'd result in them losing out anywhere due to dumb deployment choices.