I agree with some points made here, so I would like to list them and add my point of view.
- Mines: I agree that mines like they are now are not optimal. Of course they must be dangerous and deadly, but perhaps ships should not be able to carry as many as they do now. Limiting the number would make the pilot to use them with a little more thought instead of spamming them around the enemy.
- Missiles: they should be more useful than they are now. Hard to hit with it, but when it hits it should cause big damage. Also with limited number (like 10 tops) so you should use them wisely.
- Snubs vs Caps: well, we have bombers for a reason, that is to hit capitals. But how it is today it takes too long to shoot a cap down even with some numbers, so I agree with the notion that bombers vs caps fights should be more dynamic. At the same time, bombers are kinda easy to shoot down with a fighter, they should last long in a snub fight, while not being able to cause THAT much damage to other snubs.
Now my extra one: I think that VHF's should be more useful against transports. It makes the pirate's ship of choice the bomber, which is slow against other snubs. Making VHF's more useful against transports would be good for pirate and police factions.
Yes, I say that and I fly a weaponless thin paper transport most of the time.