(12-30-2015, 01:48 PM)Unlucky_Soul Wrote: Cap missles should also not use any energy if this logic is applied
+1
Cap missiles are already nerfed as being ammo based, while the energy drain to fire one is same (considering how they were before being ammo based). So either make them limitless - but to remain with their ridiculous drain or limited - only as ammo based and no drain at all.
Not to mention BB missles are ineffective due to Flaks, CM and are quite slow on top of being "friend killers". Hope devs have a lot in store for them.