The Junkers are a group of smugglers and black market traders who maintain a legal front through scrap peddling. They are rumored to deal with a lot of unlawful factions, but are enemies of the Xenos and the Hogosha.
Pilot carrying this quasi-lawful ID is a member of the Junkers, who:
Is allowed to do the following anywhere:
-Can trade
-Can defend itself, ships and bases of the same affiliation, and allied ships
-Can attack Xenos and Hogosha at will
Is allowed to do the following within their Zone of Influence:
-Can demand cargo and credits from any ship outside of Rheinland, Liberty and Bretonian house space, then attack them if they refuse to comply
Is not allowed to do the following:
-Cannot use any transport with more than 4,300 cargo
-Cannot participate in unlawful actions except as described above
The Junkers are a group of smugglers and black market traders who maintain a legal front through scrap peddling. They are rumored to deal with a lot of unlawful factions, but are enemies of the Xenos and the Hogosha.
Pilot carrying this quasi-lawful ID is a member of the Junkers, who:
Is allowed to do the following anywhere:
-Can trade
-Can defend itself, ships and bases of the same affiliation, and allied ships
-Can attack Xenos and Hogosha at will -Can demand cargo and credits from any ship outside of Rheinland, Liberty and Bretonian house space, then attack them if they refuse to comply
Is not allowed to do the following:
-Cannot use any transport with more than 4,300 cargo
-Cannot participate in unlawful actions except as described above
As it is in the rework there are a lot of systems listed for the ZOI and it is honestly quite confusing. I understand the intent behind it, but I honestly feel better if it simply had the proposed changes implemented to make it much simpler to use, to maintain it's current form and most importantly to not have any issues pop up in the future where system layouts are changed, bases are added or any other issues may arise regarding the ZOI. Just from looking at it for a moment you can notice that while Puerto Rico contains a very large Junker presence, they don't actually have ZOI in Humboldt which directly connects to it.
It will also help mirror the Hogosha ID to allow both factions an equal chance to attract new members, with both factions being able to pirate outside of the houses they are legal in. This will also hopefully assist with both factions blackmarket roleplay, allowing them to pirate any smuggling competition they may come across. I honestly think that if the proposed version were to go in as-is it would create a lot more confusion and possible future headache than anything else.
Somewhat unrelated, but you should probably remove the -Can trade from every ID. The only thing I see this doing in the future is if that line is forgotten from an ID is someone getting sanctioned or causing unneeded headache. There's also the possibility of a Nomad deciding to simply give some liquid cardi like I've seen them do in the past. This is kind of done with the trade menu so this might actually then technically be against the rules.