Can attack lawful and unlawful targets in self-defense, to protect another trader, or in defense of Zoner bases.
Can demand contraband, levy fines and destroy ships if they refuse to cooperate, or violate the Pentabarf, within Baffin only.
Cannot dock cruisers, battleships, or transports with more then 3,600 cargo within House Space. except Aomori Station, the Hood and Zoner bases
"Pilot carrying this quasi-lawful ID is a Discordian Zoner, who:
- Can demand contraband, levy fines and destroy ships if they refuse to cooperate, or violate the Pentabarf within Baffin.
- Can attack any ship in self-defense, to protect an allied ship or in defense of an allied base.
- Can attack factions declared hostile, excluding transports, within ZOI
- Can Ally with Enemies of Gallia against Gallic Lawfuls
- Can Ally with Enemies of The Order against Order ships
- Can fulfill any allied bounty or escort contracts, and can treat transports only as combat targets when executing allied bounty/escort contracts against them
- Can mine Scrubbies (Alien Orgs) in Baffin only
- Cannot dock cruisers, battleships, or transports with more then 3,600 cargo within House Space. except Aomori Station, the Hood and Zoner bases
- Recently we've been having a lookover of our entire ID and we've been pondering on what changes we can make that will be able to expand ourselves enough to entice possible new players into the folds of our insane commune. We're willing to discuss anything that may be required by the admins in order to get the ID changes proposed.
- The justification for the proposed combat and bounty related lines is several-fold. Firstly, in respect to our long-standing relationships with factions like the SCRA, CR and the Council. Having combat lines will allow us to further grow these relationships, along with furthering relationships with factions that share mutual enemies.
- Secondly, the proposed combat and bounty lines will be a step to help disperse the stagnancy, lack of action and lack of interest from prospective new faction recruits that has been plaguing the TAZ for quite some time. By broadening our scope of allowed actions, we can reassert our presence, both in-game and inRP, in the regions that we either reside or operate in with allies. Therefore we'd like to be able to expand upon that as well with the changes going on in the Taus, Upper and Northern Bretonia and Liberty.
- The Order-specific and Gallia-specific lines are in respect of the 'at war' level of hostilities that are mutually maintained with the respective factions, and allows for us to ally with factions that we might not deal with regularly.
- The scrubbies is in fact part of actual TAZ lore and is supported with the very low drop areas in Baffin. I'd like to keep the current drop rate as it is (1-5 units) while having a modest modifier of 2 or 3 in order for us to fullfill TAZ lore while at the same time keeping balance to the current trade areas in which would/could be affected by our ability to mine and sell such.
Reposting this as new faction leader. it includes a few minor changes