I think the main problem with trying to speed wars up and the like is the generally slow speed at which the Disco universe would actually move at. If I remember correctly it took weeks(a week?) simply for Trent to get from Sigma 17 to New York. Meanwhile the building of ships, lanes, gates, terraforming can all take weeks, if not months or years to complete.
While it's fine to not take things at quite so slow of a scale, it does make it hard when it comes to lore development to actually create a realistic-ish scale of in how much time certain things happen.