Roleplay wise, Vendetta knows my questions regarding numbers and how do the Auxesia mantain such fleet. Logistics wise, numbers do seem a bit off, but that can be dealt with rather easily with an increase in influx of goods (i still fail to see that logistic fleet. Core APM is a good example to follow).
Thing is, where do you repair the battleships etc et all, something i think you should address fast with your allies. One thing is repairing/refitting snubs, battleships is a whole different ballgame, because even Core, Mollys, Angels, SCRA, whatever faction that have battleships in their composition have a shipyard to show that.
I can keep going on about several key points of your roleplay. Regarding your nomad hybrid projects (that whole device that translate nomad telepathic thoughts comes to mind), genetic clone army inception (Thalatte), i find it a wee off the charts because i fail to see how the numerous factions that revolve around nomad lore and base line militaristic (LSF/BDM/etc + Order + Core) that have better resources than a 4000+ (dunno if it is the right number) person battlegroup, would be overshadowed in terms of R&D by said group.
Blueprints wise for snubs (Manta) seem to be taken care of, haven't seen the roleplay for that (didn't found it, a link would be nice), and the rest of the snubs are either civilian or Hellfire, which can help you rebuild them.
Ingame interactions were mostly Delta wise, that left little time for roleplay with Core vessels looming on us. Didn't knew about that Core bounty. And yes. Entering Mu unannounced with two battleships was not the best idea to start a chat.
Waiting for new interactions to get a better idea of your behaviour ingame.
<3
Kaze bb <3
Point 1: LV- ships are logistics. They were very active for the Delta event, and @wanderer95 is logistics head, who is currently busy with finals. I left him some notes on planned means of getting logistics more involved on Skype, and noted such earlier in the thread.
Point 2: We have access to the shipyard in Cayman should we need it, and could just as easily request access from the HF. Not saying we'd get it, but the option is there, and we've had such before. The IMG have occasionally helped with the Cincinnati, and were the prime reason for it's refit and guns, using Singapore in secret while trying to not draw the attention of the GRN. Fuski was nice enough to sit and RP with one prior to the acceptance of the original SRP rather than dock when it popped up on scanners. Fleet maintenance is a fuzzy area, but we /do/ have repair ships to maintain us on the go. A/)-Drone <3
Point 3: I can see where this would be confusing, being such a small group in comparison to better-funded and seemingly more organized groups such as house intelligence agencies. However, note that a lot of the people within Auxesia are very intelligent and capable, with contacts outside of the Battlegroup in the IRG, and as of recently, MFE. The research being done by the group is rather daunting, yes, but if you examine it carefully, it's all being done on a small scale. We're not tank-breeding an army of thousands of soldiers every few months. We're doing ten, in three months, that may/may not even work. You'd have to read along to find out. I have a post schedule for that.
Point 4: The blueprints thing isn't something I've taken the time to refresh myself on just yet. I'll leave it to Nyx to explain.
Point 5: While they were short and mostly occupied with shooting at the ungodly amount of Makos/Threshers, they weren't bad. Hopefully with the way things have quieted down and the direction we're taking, we can get more. I'll go ahead and say that the Mu thing was a mistake and has already been discussed. At least we woke the Order up (: