(06-02-2016, 10:55 AM)Jack_Henderson Wrote: And of course Core/Lyth does it again.
Destroy / boycott roleplay.
Pullout of Nauru roleplay: After initial total refusal to even participate in any roleplay concerning Nauru (and Core feedback exploding), Lyth found it somewhat tolerable to allow for roleplay, even at some point said he could imagine participating (but of course never did even after talking about what would make the thread more authentic and balanced), and now decided to drop out again. Reasoning: the Yaren selling point is agreed anyway, no need to rp any more, and we do not feel we like how it is getting more convoluted.
Literally, this is as bad as it gets on a roleplay server when an official faction is first trying to forbid others to roleplay, then boycots roleplay, then agrees but in reality only stalls, and then pulls out finally.
My only mistake was agreeing to it because a couple of my members + you and the other people involved kept pestering me about it and wanted us to give the greenlight even though myself and HC voted strongly against it, but I decided to be nice and let things slide. Eventually the RP is growing into something else other than what you originally told us it would be. That along with my members who were going to get involved opting out themselves too, because they didn't like where it was going either, just lead me to telling you about the status of things on Skype.
Truth be told we weren't necessarily all from it from the outset. It's our mistake for not getting across our entire feelings on the matter from that point. But stepping in and declaring our stance on it now is best sooner rather than later. Effort has gone into that roleplay and it's getting bigger and bigger. But I'd hate to see all that player effort wasted on something we don't want to be a part of. I think it'd be best if that effort was spent on something else more constructive. Think of it as tough love on our part.
(06-02-2016, 10:55 AM)Jack_Henderson Wrote: "War war war!" yelling, while avoiding interaction: It is rather obvious when looking at the numbers that during the event Core was enjoying themselves, but afterwards, the repercussions and the logical roleplay were not that much to the liking (shown by thirty-something pages of criticism). Pulling out and not playing is the choice, it seems. Same thing with Nauru now.
In my opinion, it is really bad if you have your faction run around yelling "War! War everybody", but then have nothing follow up. Not even present your assets for interaction or pews.
The only credible and realistic interaction with Core within the last weeks is Foxglove, who really does a great job. Without him putting a lot of time and effort into authentic roleplay, Core would be almost on a meme level, rotating around the topics "War! War everybody!" and some funny maps of claims.
Careful with your choice of words. Core doesn't avoid interaction. Forum roleplay isn't really an interaction. The logical roleplay that followed was entirely to our liking and I embraced it. I don't get why people bothered spending 16-odd pages whining about their lost sense of propriety.
I haven't been logging recently because I - shock horror - actually play other games and do other things! My life doesn't revolve around Disco. Plus after Delta the Liberty events suddenly came up and sucked the activity away from the region, and without the Delta events the Omicrons are the same ambience-less area they always are. We did raid Mu the other day but we got attacked by a bunch of people using Fisheye. What fun.
Furthermore Dagger Outpost is a lot less useful than I'd thought it'd be. Core seriously needs an Omega>Rho connection to be able to take advantage of decent and consistent Omega activity, or at least an Omega restart. The base is still too far away and inconvenience when it comes to the creation of Omega ships; which is a problem we've had for the last couple years.
(06-02-2016, 10:55 AM)Jack_Henderson Wrote: Silent removal of unliked roleplay content: Lyth had valid roleplay removed by staff, thereby discouraging whole parties from joining any further roleplay. That's not the way to play on a roleplay server. You are the one who always says "deal with roleplay", but hey... I think that was not meant that you deal with it by oorp means, staff and whatever your means are.
[I request a statement on this one because this sounds fishy to an extreme degree!
Since when does staff get involved in roleplay?
I had no idea the thread had been removed until today. I expressed my grievances regarding it on Skype to Alphawolf and he told me to just proceed with it rather than flustering over it. So I did. I responded, and waited for a response back. I noticed the Bretonia response was taking a long time but I thought Alphawolf was just busy or something. Lo and behold today I've found out it was nuked.
(06-02-2016, 10:55 AM)Jack_Henderson Wrote: So.... to sum it up: Lyth, seriously, it sucks. Your silly "play freelancer by secretly sending in infocards to the devs" or by "writing 'lore' by yourself", or by "not roleplaying" or even "forbidding others to roleplay", and getting your way by "secretly having things disappear" and oorp scheming is an insult to everybody who actually cares for roleplay and a slap in the face of those who actually come to this game for roleplay.
A promise at the end: You'll find yourself "roleplayed with", whether you like it or not. And you will find yourself and your faction being called out for every single time you pull a Lyth-destroyer-of-roleplay.
Fun fact: none of the infocards I've written are in the mod yet. For about a year I'm still waiting for their implementation. Any infocards I use as source material have not been written by me. I don't play the secret and invisible request/change-lancer game here. It's why I always announce lore changes and updates.
Before you allow this holier-than-thou attitude to consume your post in some sort of feverish attempt to play me as the anti-RP incarnate, in hopes that you can appease to the greater community's sense of right and wrong, allow me to ask you this:
In this mutal roleplay, although one side might be up for it, how do you know the other side feels just as consensual and able to derive the same level of enjoyment from it? I believe that was the premise for the roleplay in the first place, as you asked for both my permission and the input of several Core members to post in that thread. As none of those parties want to be involved anymore, doesn't that make your roleplay seem incredibly one-sided for mutual roleplay? And if it conflicts with the other lore, roleplay or information provided by the other party, isn't that powergaming?
I suggest you be careful with your approach of "screw you! We do what we want!” Not only for the reason above, but for example if that is allowed to slide then I would be equally justified in RPing that not all Core personnel left Aland Shipyard in O-3, and are now starting to stage an uprising against the IMG administration. And under what basis? You’ll be “roleplayed with whether you like it or not”.
(06-02-2016, 01:25 PM)Jack_Henderson Wrote: And it is indicative that Lyth reported it.