(07-29-2016, 01:17 AM)Haste Wrote: ..And honestly I never found it that amazing to be "that guy" that had to dodge for two hours straight in order to not bleed out my entire team's b/b stash, either.
This is a point I can get behind, other than that I don't see how bot-swapping makes a teams b/b - pool larger. It's still the same amount of bots and bats, just that they're able to distribute them.
I know it might not be super interesting or not even a tactical aspect, but I liked the dynamic. I've given bots before, making a recruit survive longer and I've received bots before so I could have a bit more say in a battle in which I was targetted from the get go.
And it definitely should be limited to just snub to snub and cap to cap, everything else is incredibly scummy and I never supported that. I just like to have the option to do things like that, instead of removing that stuff all together.
But hey, if the 'balancing' team is heading into that direction and streamline even more aspects of snub combat...what can I do. The weapon balancing already makes fights last shorter than back then and I understand that some people just don't want to have 2 hours worth of snub combat marathons. (I dig it)