' Wrote:...
Well I was wondering if the transport should not be "forced" to stay with the fight until it's over... since as we saw it was really easy for them to get away. The 3-4 transports shooting around also make it much more interesting.. since they can hurt people.
Yes, this is one of the things that got out of hand. I had it planned for them to stick around, but then the group got separated and I lost control of it. I think that next time we should stick to the original plan, with the transports sticking around more.
' Wrote:If not then we should change the "can't engage transports" a bi".
Or don't allow them to dock with a TL after it was disrupted... going on impulse only.
All in all first option (forcing then to stay with the fight) is maybe best.
I think the first option is better, really. Also, the Big Dragons are an amazing sight in the convoy, really respectable.
' Wrote:Also I didn't really understand that KNF should continue with the convoy.. but I bet they were unhappy because they had no action on their side.
Well, they deserved some action after all the trouble. Too bad the bandits in Kusari just let the convoy slip through.
' Wrote:EDIT: Oh and the time- mess should be cleared somehow... give an example of current times instead maybe? You know current London time/ NY time/ LA time.
Hey, it's not my fault that the people in the world can't agree with a time standard. What's the point on having six different time "standards"? GMT, EST, EDT, MST, MDT, KST... (Argh) Not much of a standard if each people places the zero over their belly buttons. Also, for the British guys, if you're in DST you're not on GMT anymore, you're on GMT+1. Otherwise you shift the whole world just because you want to drink your tea earlier. *shakes fist*
Anyway, I'm considering the natural GMT time, as in "without adjustments". Next time I'll post a link to an official event clock. That way no one will get confused.