(12-17-2016, 03:56 AM)Felipe Wrote: My modest opinion is if want to change it, need to choose if ships will move in combat mode, as snub aux, or move to transportation mode.
(12-17-2016, 04:40 AM)Sand_Spider Wrote: I'm not sure how I feel about a freighter being able to SNAC people.. However, I would support a freighter with a low core capacity/high regeneration rate so that it could lob Nova torpedoes at people. Alternatively, it would be nice to see a few freighters with a single bomber gun slot so as to mount Hellfire Rockets.
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Perhaps some freighters could keep their guns and be able to mount codename weaponry, whilst others replace their guns with turrets. Some freighters, like the Correo, feel a bit weak from only being able to fire 4 weapons backwards. Then again, perhaps some freighters are meant to be more offensive than defensive?
Based on these two posts, I would like to propose a split similar to the "Small Transport / Large Transport" categories.
Divide up the current Freighters into those that are more 'Transport' focused and those that are more 'Combat' focused. For the Transport-focused Freighters, remove their guns in favor of turrets and more defensive gadgets and better cargo capacity, and for the Combat-focused Freighters, keep their Codename slots and maybe even add more variety like the Hellfire Rocket Pods/Nova Torps and a small decrease to cargo size.
Rhino could be a good example of a starter 'Transportation Freighter'.
CSV could be a good starter 'Combat Freighter'.