(01-29-2017, 01:53 AM)Haste Wrote: Attackers build a siege platform (PoB). Siege platform takes a given amount of time (and maybe supplies of some kind) to damage and eventually destroy an enemy PoB. Owners of the PoB can try to shoot down the siege platform, so the siegers will have to be ready to, and be capable of defending it.
Siege "platforms" would cost credits / materials, of course, making it so you don't want to just siege random crap. Although the cost should be proportional to the damage you need to be doing to destroy the enemy PoB. Getting rid of a pesky illegal Core 1 base in New York shouldn't cost the Liberty Navy a fortune every time.
So yeah, introducing some risk to the attacking side so the boring "taping your right mouse button down" grind can go away, and so base owners no longer have to be the only party actually risking assets/credits in a conflict.
I like this idea.
This is a good idea actually. I hope it gets implemented.