(01-29-2017, 02:01 PM)Haste Wrote: I'm not sure how people have grown attached to the current, awful, Battleship sieging mechanics. How often have you sieged bases? It's the single least fun activity in the game. It also creates issues that have been pointed out quite a few times in the past: groups like the Liberty Rogues have no large capital ships and thus have to do weird ooRP stuff like logging Ranseurs to kill a PoB they don't want.
Uhm, they could deal with the ooRP stuff by dealing with it inRP? Also, that's still nerfing battleship usage. At least make a compromise and add a very slow shooting or destroyable projectile, expensive, ammo-based weapon to have battleships be in a significant role during sieges. Those weapons should be for the heavy battleship slot. Or you add, like with the auxiliary thing, a special weapon slot to capitals of certain factions.
On the other hand, maybe there is a reason for some factions to not be able to siege bases? The Rogues for example are a loose bunch of yankees and weirdos without a real economy. Why would you want to make them able to siege bases? They are barely able to keep their Scyllas working. Exactly for that reason they have the mighty Outcasts as friends, just as the Gaians have the Corsairs.