(03-10-2017, 12:35 PM)Arda Wrote: Imo the siege platform idea is good however I think the destructability of a POB should scale with a larger curve than now, i.e. siegeing a core 2 base should be easier, but a core 4 harder.
The stupid thing about the siege platform is simply that you suddenly switch the roles of defender and attacker without taking the problem away. People complained the old system was unfair towards the attackers in the aspect of requiring battleships in order to cause enough damage. Now what about the siege platform? If you give it too much HP, you have literally the same issue, as the defenders would require battleships themselves - which would make it in favor of the attackers if the defenders don't have battleships available. If it's too low, it makes no sense either, as the attackers would simply do the same as they usually do: Log snubs/bombers to clean out the area and then bring in the damage dealers. In this case it would be the siege platform, in the old case the battleships.
Making it an event is pretty much the best solution, as people have to bring in all the stuff they have from the beginning, without switching to whatever they need to be in favor.