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(03-24-2017, 08:40 PM)Marburg Wrote:
(03-24-2017, 07:52 PM)Auzari Wrote: You're welcome to make something new or suggest stuff in my [url=http://discoverygc.com/forumsAlso, Marg, it's technically going from green to cyan - I didn't even want to do green either but I was basically given colours. Although, now that I'm used to alchemy stuff, I may change it in the future. The smoke is fine, it's as long as it's not obstructive, which it isn't. Most people seem to be okay with it.
allow me to be more specific...like I said, the engine looks fine in the stills but as a gaian engine specifically? Not so much.
I'm just saying that it would be nice to have a gaian engine with a cruise flame that doesn't clip into the gaian ship models (which has been an issue for years & still is) along with not belching any exhaust whatsoever.
If the goal is simply to make something that looks cool & that's it, you're on the right track. if, however the goal were to create an engine that would presumably be made by a bunch of environmentalists, for the ships they fly, then it would make far more sense to take a much more minimalist approach & nix the belching emissions entirely & make the flame specifically fit their ships. as far as the color of the flame itself, green is cool, but it's mostly irrelevant.
again, just my opinion.
Yeah, I catch what you mean. But since there was no really suggestion made, there was some creative freedom to make it more visually interesting. Most engines I do are based upon their faction colours, so I made it match the guns. But, if we were going to go with making it match the lore as close as possible, it may as well be a CTE recolour, a tiny flame, which nobody would like because it's a super boooring effect.
Also the clipping into the models thing seems to be more of an engine hardpoint issue than the effect itself, which it's placed inside the model.