==================== Type: Infocard / Equipment Bug: Equipment name and effect ====================
A few updates ago Crayter Republic/Military was granted there very own engines, which we received and were happy with, but we noticed the names of the engines where something else.
Class 1 (Light Fighter Engine) - Name: CHN-C8 Long Range Engine MK I
Class 2 (Very Heavy Fighter Engine) - Name: CHN-C11 Long Range Engine MK I
Class 3 (Bomber Engine) - Name: CHN-C11 Long Range Engine MK I
Class 5 (Transport Engine) - Name: CHN-D6 Long Range Engine MK I
Class 6 (Transport Engine) - Name: CHN-D6 Long Range Engine MK I
The Hyperspace Matrix/Equip thing is due to an incorrect reuse of infocard numbers, you also reported it here. It should be fixed in the development branch now. -Alex
So can we have the "Names" of the engines fixed please to the "Name" that shows on the info card which I have written just above here. Also for the Class 2 (VHF Engine) it has the same "Name/Model" as the Class 3 (Bomber Engine) can the numbers be changed slightly to make it so they are for different ships inRP please. Also the same with the Class 5 and Class 6 transport engines too.
There is also a bug regarding the engine effect itself. It appears all the Crayter Republic/Military engine effects are identically the same, so for a transport it will say "Hyperspace Matrix MkI" but it will have a Very Heavy Fighter engine effect for it which makes it look ridiculous and ugly and no one wants to use it. Can this be fixed also please.