Battlegroup Harmony are a now exiled Navy battlegroup that, together with LSF forces, were involved in a conflict with the Liberty Navy in the middle of 823 A.S. Both sides were claiming nomad infection of the opposing forces. The Navy's advantage in numbers eventually lead to Harmony forces breaking up and most LSF forces surrendering. The remainders of the Battlegroup are now leading a guerilla war against the Navy with most of their support coming from the Lane Hackers and the Unioners.
The pilot carrying this quasi-lawful ID is a member of the Battlegroup Harmony who:
- Can attack any ships within their Zone of Influence, except transports.
- Can engage any ships in self-defense or in defence of another Separatist or allied ship.
- Can treat transports carrying Alien Artifacts, Azurite Gas, Nomad Equipment and Nomad Remains as combat targets.
- Can engage Liberty Navy anywhere.
- Can engage LSF in Rheinland.
- Cannot ally with Liberty Lawfuls.
- Cannot use any transports with more than 4,300 cargo.
"Very restricted ZOI guaranteeing that main operations will be in Liberty as the factions goal lie here. Now the bounties are ZOI restricted to not make this another sirius wide faction doing everything they want. They of course will destroy nomad related things when they aren't safely transported. The reason they cannot attack LSF sirius wide is to again not give the idea we'd go out of our way to hunt LSF. The main goal is still the Navy. The capital vessels are inrp restricted with no freely available battleships and a low number of cruisers."
Tech(Liberty Navy tech without BHG or Bretonia):
100%
Liberty Civilian Guns | Liberty Civilian Ships (Light) | Liberty Civilian Ships (Heavy) | Liberty Lawful Weapons | Liberty Lawful Ships | Liberty Lawful Capitals
Civilian/Generic Weapons | Civilian/Generic ships | Sirius-wide Civilian Weapons | Sirian-wide Civilian Ships | Sirian Engines | Battleship Scanner | Spyglass Scanner
Additions: Unioner Weapons | Lane Hacker Weapons
90%
LH Ships
75%
UN Ships | BW ships "The goal here is to keep the "Navy" appearance up. Using mostly ships the Navy uses. And then varying it up with unlawful guns and engines. With ships breaking down and most recruits not bringing their own Navy class vessels we will have to restock. The Lane Hackers are our biggest allies and use Liberty made tech fitting us. The 75% on the other ships is so people can play these vessels in an rp environment without being fully useless so they can srp them."
Reputation sheet:
1.0 Separatists(pf_09_grp)
0.9 LH, Unioners, Marinenachrichtendienst
0.5 Gaians, Junkers, Pirates
0.0 Zoners
-0.55, Liberty Rogues, Xenos
-0.9 Hellfire Legion, Liberty Navy, Liberty Police, LSF, Lib corps,
"Keep LH and UN as allies. Junker and Zoners to dock. Gaians and BDM for relations so we could dock for rp. Liberty hostile since the Navy won't tolerate anything else. Rogues aren't to be fought in Lib but won't be friends either right now. Xenos? Unknown so nodock. Helfire attacked us already so hostile."
Allies
Lane Hackers, Unioners, Marinenachrichtendienst
Enemies
Hellfire Legion, Liberty Navy, Liberty Police, LSF
The Liberty Separatists formed in a war between the Navy and one of their Battlegroups, backed by the LSF. As this war was being lost, the remaining forces retreated into Liberty's border systems. Their main force is the Battlegroup Harmony but other remaining Navy and LSF elements work together with them. They receive support from the Lane Hackers and the Unioners and other sources from outside of Liberty.
IFF rep
Unioners and Faction +0.9
Lane Hackers and Faction +0.9
BDM +0.9
MND +0.7
Gaians +0.7
Rogues -0.55
Pirates -0.55
Xenos -0.55
Hellfire Legion and Faction -0.9
LSF and Faction -0.9
Navy and Factions -0.9
LPI and Faction -0.9