@Treewyrm
One of the rare walls of text that I've actually read. It would be a very nice system, but even if it was finished, I don't think that players would respect your work as much as was the time and effort you invested into it, which could have been used for a less ambitious and more realistic project. The general player population, those who keep Disco alive, prefer shooting the God out of each other on a massive scale over eye candy. Like Texasburg. Or Californiaville. Oh wait, the latter is not a thing yet...
Of course, what matters is balance. You wouldn't watch the Game of Thrones if it didn't look pretty. But you wouldn't watch it either if it was only pretty, but without its elaborate, dynamic and tense plot. I think that Discovery is very pretty and I kudos the devs for that, but I also think that its looks have been greatly improved on account of the story. There is a disbalance. Originally I started playing this game because of its good story (and because I wanted to rmb to shjote, ofc ). My advice to the devs is to carefully measure the difficulty of projects they undertake, and dedicate a little more attention to the storyline, which is becoming slightly stale -- while the looks of everything and the complete PvP balance have changed a lot, and for the better.
There is a saying that would fit well here: don't judge a person by their clothes.