(09-21-2017, 05:55 AM)Durandal Wrote: Dear diary. It is 12:45 AM. I have an interview tomorrow, but I decided to check the Discovery forums before heading to sleep. Thread number 153537 continues to defy Peto's Paradox, growing larger and more malignant by the second. I could perform surgery, but it would increase the risk of the tumor metastasizing. Better to let it stay where it is for now rather than excising it and letting it spill over into the rest of the forums. I think.
I'm going to bed now. I may have a look at the... Discoma? Forumoma? Before I leave tomorrow, but I'm not sure if I'll have time. It should be interesting to see how this plays out. Durandal, lead art developer and senior balance developer, signing off.
Good luck with your interview, but please don't blame it on "cancerous" people here if it doesn't work out.
(09-21-2017, 04:36 AM)Jayce Wrote:
Quote:With disco aiming system it is all about those natural abilities, so dont trow "get good" argument, you cant "get good" against your own biology.
That's a shame. Get over it. I blow in snubs, because my reaction time is poor. You don't see me whining and moaning because someone beat me. I just fly something else.
You should try that, too.
When someone says "they do this and they do that" they usually don't mean every single one of "them" does it, but that it's their general experience.
The general experience I had on discovery with "aces" (I know it's not all of them) is that "aces" prefer to attack people who they know can't defend themselves and then throw derogatory "RP" at them while, and for days after, they killed them. While most of the noobs don't go crying about how people are no fair but buy caps and build numbers instead.
But when something doesnt go the aces way (not every single one, but those that are most noticable), they moan about how missiles are OP, about how cap-hugging snubs suck, about how people who fly caps suck, about how base-hugging sucks, about how shieldrunning sucks, about how people who don't want to "duel" when they know they have no chance suck, and about how the only fight that is fair is the one where they're 99% sure to win.
Not every aces or every noob behaves that way, but it's the perception formed by experiences.
(09-21-2017, 04:36 AM)Jayce Wrote: Oh wait, that requires putting in time and effort. I've never seen a community so desperate to have everything handed to them on a silver platter in my life. This argument just doesn't happen in other MMOs. I dare you to say something like this about WoW, or BDO, or even TERA. You'll get laughed into the dirt. But here, on Disco? Oh man, we have to cater to every scrub and noob or else they'll leave, oh no!
Somehow I have the feeling that the games and servers you listed don't have the low-population problem that discovery has. That may have something to do with it.
Also, discover doesn't really cater to noobs. There literally is no progression where noobs get to have fun doing what they expect from a freelancer mod. It's something devs have continuously neglected and not cared about for years, and turned down many attempts to help fix.
The gear-gathering was killed by strict technerfs, the repping with missions and bribes was killed by ID autorepping, the exploration was killed by /restarts, the PvE was killed by no-CD easy to kill npcs, there is no interesting storyline they can meaningfully participate in, they can't form new groups without them getting stomped dead. All of that to make things more comfy for entitled vets.
All noobs are expected to do is be pirated while mining and trading, be easy targets, and behave in every way the vets want them to hoping to have a little more to say in a few years. And that's not much fun.
The "PvP is too difficult" is really just part of a much broader issue.