Thanks for the offer mjolnir, but I currently have no gunboats or fighters on my account - only a cruiser and transport.
Maybe after 4.85 is released.
Anyways... I'm not that concerned about only being effective against fighters. I really dont care about the smugglers moving through order space, and there's other order pilots that can take them out. A lot of order pilots also fly bombers, cruisers, and battleships - so if I can make myself effective enough in taking out enemy fighters/bombers, they can handle the enemy capships. I prefer to pvp in groups, and it usually ends up being larger-scale group combat when the order goes up against the keepers or liberty.
Really, the RP I'm writing for the gunboat focuses on stealth use. It's a prototype ship, designed by zoners and modified/refit by the order with experimental tech that allows it to remain hidden from scanners. Most RP involving the ship will be covert/stealth/infiltration missions where little to no combat is involved - but I still need to be effective in pvp when helping the order with group battles and engagements.
Quote:Oh you guys reminded me... I have a REALLY REALLY stupid question, when you loose guns in fight, will you have them after the respawn?
If you do not die during or after the engagement, yes, you lose them. Basically, if your equipment is blasted off and you land/dock afterwards, the equipment is permanently lost. If you die during the engagement, or suicide afterwards, you gain all your lost equipment back on respawn (at least, you get weapons back, i dont think CM's/CD's/Mines respawn)
Quote:And we cannot just not love him for doing us that favor.
Really, I dont have too much of a problem with liberty protecting alaska, primarily against smugglers/powertraders who are using the system as a shortcut (because it also annoys the order - those ships are going through our space as well).
The biggest issue is that having a dreadnaught camping the gate in alaska prevents any sort of stealth incursion into liberty by the order for RP purposes. Technically, we're supposed to have cloaking devices, but because those dont exist within the mod and players tend to ignore your stealth RP in systems chat, it makes things difficult.