Quote:I agree with Blunt. If we encounter a missile gunboat we simply bring two bombers and a fighter and dedicate all of our effort to killing it, no matter what else might be in the area shooting at us.
Though watch out! If he manages to land two hits you'll be shy a bomber and have to run! So it's usually safer to bring three bombers and a fighter or two.
When the enemy brings two, we simply counter by bringing four bombers and two fighters! Every now and then they might bring as many as five, but we simply counter by bringing 10 bombers and five fighters. Of course to be safe you'll want your insurance policy so it's safer to bring along at least 15 bombers and ten fighters.
or you could bring one gunboat/cruiser with a proper loadout for killing missileboats.
Oh wait, you're a xeno... you cant afford caps... well, you chose the faction.
Quote:Also, Tenacity, I'm no detective but there seems to be a strange connection between your "Best anti-fighter setup/I want a Zoner gunboat/a gunboat should be able to kill every fighter it meets 100% of the time" threads.
Can you blame someone for wanting his preferred ship type to be a little more effective in pvp? Are you not claiming to want the same thing in most of your posts?