BALANCE - Anzu sellpoint temporarily disabled pending balance discussion.
- Removed NPC Gunboat Razor loadouts
- Battlecruiser rework; hardpoints adjusted, shields added
- Battlecruiser Solaris added
- Battlecruiser Apocalypse missile added
- Enabled unused Deimos secondary hardpoints
- 2 turret hardpoints added to Nomad Battlecruiser
- Gallic destroyer turn buffed from 21.01 to 21.20 (Intended to be 22.88, will be corrected ASAP)
- Council destroyer turn rate buffed from 21.20 to 23.04
- Deimos turn rate nerfed from 10.08 to 9.63
- Various other balance changes documented here
- Removed 50% chance that cap codenames would not drop after a successful drop percentage (Eg 1% chance of a gun spawning, 50% chance nothing will drop anyway)
- Note: Some battlecruiser turrets and fighter turrets currently share a turret class.
FEATURES
- New texture for Badlands objects and Corsica
- Dynamic ore asteroids in Dublin given a particle trail for visibility, may extend to other fields in the Mining Update
- Added all SP Campaign news articles to Order, Core, and Wild bases.
- Aubigny and Planet Miura given a previously unused vanilla ice planet archetype
- Various starspheres updated with the new starfield
FIXES
- Fixed (hopefully) Anzu Nomad Gunship CTD
- Fixed pilot/cockpit clipping on Odin
- Fixed Nomad NPCs not spawning from Nomad lanes
- Fixed stuff on New Haven needing rep to buy
- Fixed planet death zone in Uncharted Kusari
- Fixed Vieques mooring point being blocked by a piece of scrap
- Fixed Minato Harbor mooring point being blocked
- Fixed some base NPCs
- Fixed various infocard bugs
- Fixed voice files for some Disco-added house caps
- Removed docking camera from Dunkirk and Ranseur mooring fixtures, F2 mashing should now skip the cutscene