This is an interesting subject. On the one hand, this sort of tool can feed the fears of "shadow logging." But, that being said, being able to tell when allies log in would be a nifty benefit which may out-weigh the potential maliciousness.
It would also make being individual bountied something to concern oneself over, since your movements would be tracked. Actions beget consequences, and more often than not, I see many individual bounties being left un-fulfilled. This would also incentivize bountied targets to perhaps work out a deal with the people they've earned ire from?
Honestly, I'm for it. Especially because there is limitless potential for increasing RP interactions. "Hey, my favorite restaurant just logged in! Good excuse for me to jump on, as well."
If it proves to be more detrimental to the server environment than beneficial, then it can always be deactivated again. If being able to see when friends log in when I'm not online means taking the risk of being hunting on some characters, then that's honestly a risk I'm willing to take. Player counts have been promising as of late, so let's turn up the fire and make it easier to coordinate random encounters!
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