Most of what you've raised has been covered in your own words of being covert. The Order and Core are both treated as unfriendly, just like the Outcasts. If had wanted an ID that could be used to engage all three, the Corsair ID exists. Zoner ID can not shoot anything except Nomads first, and this is one of the reasons it was chosen. If EC is shooting anything else, they got shot at first. Swing that how you like, but the ingame limitation is there. Order, Core are explained why they're unfriendly. Outcasts as well. Zoners are a diverse group, intended to be varying groups of people that only have not wanting to live under house law in common. If I lead a group that is anti-order and you lead a group that is pro-order, all that differs is my group doesnt like the people you like.
(06-02-2018, 01:25 PM)Anton Okunev Wrote: I feel there good idea, but you made mistake reveal all in write up. This is would've much more interesting if you have made write-up in way like full legal commercial corp which covert intelligence operations. Like low-rank members just join it, freelancers work for it, but from some moment, they begin realise they became a agent, pawn and cannot leave it.
I feel more good would've make only allusions on conspiracy in first write up, and begin slowly reveal it inRP way after some time. Dont know, how you will play it now, because its really like another Order/Aux things. But anyway i will look how far you'll go, it's interesting.
Flat no. People hate being lied to, and more so when its something they put effort into.
(06-02-2018, 01:32 PM)moebus Wrote: Interesting concept, I am not sure disco is the right place to bring it, but I am curious to see how you will roleplay it.
The Seraphim could potentially work with the Echo group.