(07-01-2018, 10:28 PM)Laura C. Wrote: Don´t want to be negative, but I don´t think this would help. Factions which have activity problems mostly have them because their playerbase either gets too small or goes inactive (often it´s actually combination of both).
True, but that requires much more complex changes which is the result of complex problems. Best to start simple.
(07-01-2018, 10:28 PM)Laura C. Wrote: Promise of reward can not help the faction to get new active members and can motivate people who went inactive to be active again only in very limited way. After all, they personally will not get anything and majority of players are not that dedicated to be happy only by fact that faction got something thanks to their activity.
Then perhaps include individual rewards as well for the most active ships in that faction as well?
Then you end up rewarding traders who spend 2 days ingame, not saying a word.
Doesn't help the RP environment in any way, and instead promotes mindless afking or powertrading..
Last words are for fools who have not yet said enough.