(07-02-2018, 07:04 AM)Gardarik Wrote: I think Durandal's answer was more of a sarcasm, Mike, and fully justified. The community is always bragging about what to do to the server, often blaming the devs. While the devs are same people as we are and take care of the server because they kindly choose to. They don't get any monetary remuneration out of it while the work itself requires a lot of time, mental effort and emotional stability. I saw myself how messy the Skype chat on the development of a single Sirius region was, how much drama any suggestion caused and how people started hating each other for some pixels.
We here, Durandal, do not indent to offend you or criticise for the stuff we don't like. We are just concerned about our dear server and suggest our vision of helping it, given that this vision is always limited in some way and lacks the whole perspective of the dev team as to the limitations. Cheers for the dev team, you have our trust!
Just understand, I have nothing against the developers do not have, but you yourself see the situation: good administrators leave, then return, and they do not take to the post back. We had excellent administrators: Spazzy, Dimon and many others. KingBoo made a great event against the Nomads. The first two left the game just because they do not see the motivation (Dimon is still playing, but not as often as I think). KingBoo is now barely showing an asset ( but anyone leading IRG|, isn`t? ).
Look at the game as a simple player. Include logical thinking and think what certain factions can and can not do. For example, I have already mentioned the topic that pirates can not have capital ships, but they can successfully sabotage the warships of the House where they are.
Yes, pirates would lose their capital ships, but this would increase interest in the factions, because now they say: "The xenos do not have a line of ships, help them!" And the Xenos themselves can not do anything to create a line of their ships?
For example, why did Malta and Crete receive capital ships? Battleship or Dreadnought is the highest technological branch of any advanced (!) House, which has enough resources, people, technology. For a capital ship to be, it must be maintained. Nobody thinks about what you need to create a capital ship, than you will fill it and how many need fuel for it ( H-Fuel, MOX etc. ).
For example, I do not understand how Harmony have 3 battleships? They do not deal with piracy, I do not see any active supplies from Unioners (so that it was straightforward in the delivery-style forums at Marshall). But to collect a gank-another - this we can right now. Collect a huge fleet of capital ships, the appearance of which in Harmony for me - a dark secret - we are without ceremony, in the faction there is an asset, why not?
The same situation with the Hellfire Legion - I still can not understand, guys, where you take resources for as many battleships as it was yesterday in the New Hampshire system. Just explain - where do you get the fuel, materials for supply and repair? In Liberty, this can be explained: trade unions, supply of fuel from GMG etc.