' Wrote:A trader will no goods flys through dangerous space and hurls abuse at the local criminals and doesnt care if he is killed because he has no goods and will just re-gen.
a trader with one thousand million credits could do that anyway even with a full load since they would only lose a very small fraction of their fortune. it's up to the player to actually role play their character and show the typical fear that comes along with being in proximity to unlawfuls.
i do like the idea of spawning with damage after dying. it makes sense really for the loser of a fight to be responsible for some damage. would definitely decrease the amount of suicides. i wouldn't, however, go any farther than that for risk of driving some of us casual players away.