(07-06-2018, 01:41 AM)Karlotta Wrote: As I recall it, missions used to be so that every participant got the full reward and it wasnt divided.
And also, there were missions (not saying ALL missions that should be like that) that were composed of many extremely difficult snubs, so they were playable by a single snub by very skilled snub pilots, but also fun and more easy with more allies, including caps. That was way better than having the kind of missions that are either impossible or easy to play, like all easy snubs, all easy GBs, and all easy cruisers as long as you have the right number and ship class. Those are fun for certain combinations of co-op fleets too, but the hard-ass npc snub missions were better for a wider audience.
Tbt I just miss old missions. They were super rewarding, fun, and could be done with more players (and had more reasons to be done with more players).