Yup I now agree that 6 class 10's is overkill. So let's stop discussing that. I also trashed the turret idea. The weapon system i'm going to deliver is going to be 6x Class-9. The agility i'm going to deliver is same as falcon. All the rest (bats/nanos/cargo etc) should be same or really similar to centurion as well. As far as can see, what I'm going to deliver is basically a centurion with beefed up maneuverability and a minor weapon upgrade to set a bit more difference from the Centurion. What the dev team decide to do for balancing it's up to them and I'll respect and support their decision.
Now that that's out of the way.
I got her in a test flight in-game (in SP ofc) to see how she handles, if all is well aligned and stuff. Currently I didn't make her a unique vessel, but rather replaced the centurion model for now. The HP's all work properly and are alligned:D(boring work though). The only thing i'm sure is fine but doesn't work for now is one of the running lights that has a hardpoint but the centurion inis and all that don't factor that one, so you can't see it work yet. All the rest.. works. The collision used was also the centurion for now.
The current TO DO list goes as follows:
*LOD issue - Ship disapears when a bit far away from camera.
*Ship destructable parts / openable cargo bay hatch
*SURs
*INIs and the whole make her a unique ship in game isntead of replacing the centurion
Have to check how to solve that now. In the meantime. Screenies for the peeps.