Posts: 2,943
Threads: 178
Joined: Nov 2009
Staff roles: Systems Developer
(01-25-2019, 12:39 AM)Tenacity Wrote: -snip-
(01-25-2019, 04:48 AM)Grumblesaur Wrote: -snip-
Please familiarize yourselves with the basic concepts of the game. That's excluding you Tenacity crying on a daily basis which is no different than a toddler who lost his soother. Instead of trying to change others so much, change yourself. Adapt. Whinging about every single little thing in the world won't get you anywhere, in fact it'd do the opposite where the value of your opinion gets degraded completely as is the case in this community by now.
(01-25-2019, 03:31 AM)Tenacity Wrote: A solo pirate can destroy a trader with ease after the use of only a single disruptor. At most you'd need less than a dozen to deal with a pesky trader that somehow manages to avoid all of your fire (and in that case, maybe piracy is not for you).
That's also TL;DR of what the ammo nerf would do, as if the CMs weren't obnoxious enough as it is. CMs are present on every ship and have far more ammo than any CD (up to 170), have you ever considered using them to counter the usage of CDs? Of course not. If you want to nerf CDs you have to change literally every other thing they impact, which is a huge hassle for no actual reason. I hear stuff like "removing cloaks and cloak disruptors" just to cater for fixing the CD? Stop for half a second and tell me you're serious. They work fine, they work as intended, they don't need changing.
I won't go into why other proposed nerfs are a horrible idea, plenty of people have done that so far. If it ain't broke, don't fix it.