A new day, a new ship. I've had to take stock of my assets with the LRF. One simply couldn't expect the resistance to stand around waiting for me, I suppose, but I am a bit miffed about them taking my ships out without me at the helm. PuddleJumper has been busy playing the role of last mile delivery, getting vital supplies planetside to the resistance. The Charlie Wilson is obviously nothing more than dust and echoes scattered across the Tahoe Ice field, a feature whose name I never had a reason to learn until now. Stranger is the disappearance of Vow to Thee. Apparently a crew that seemed to know what they were doing took her out for a sortie and never checked back in. I suppose as a privateer I can't be too terribly upset at being pirated, but it is terribly unsporting. Perhaps I am being too pessimistic and somewhere out there is an Oasis class liner full of Gallic weapons fire. Curious that the destruction of the ship is the optimistic option.
In any event, I'm back to freighters, but I don't miss flying the large vessels much. It's nice to fast-dock with tradelanes again and I always feel cut off when I'm in a ship that can't land on Leeds proper. Speaking of which, I've invested in my next vessel using funds from the PuddleJumper's jaunts while I was in custody. I'm the proud owner of a XDS-2 "Voyager" Deep Space Freighter. I opted for a Bretonian model, what can I say, I'm a patriot. Even though it has less cargo space, it has an interesting weapons configuration that I look forward to decking out. Though with my yellow ticket of leave from the frogs, a blind eye from Liberty, and active support from her majesty's government, I'm running out of people to shoot me. The ship still doesn't have a name, which I know is terribly unlucky, but I'm waiting for inspiration to strike. My grandfather told me stories of Charlie Wilson. He was a leader in the proto-Liberty government back in Sol who navigated a whole tangled web of politics and gun runners to get weapons to a resistance against the proto-Coalition (still amazes me that one planet could house so many rival factions). It seemed a fitting moniker for my vessel while I was hauling arms, but now that I'm focused on more humanitarian cargo, perhaps a different approach is in order, something more benevolent.
Of course, that cargo is often illegal human organs whose methods of obtainment is simply listed as "don't ask, don't tell." I'm no saint, just someone trying to keep Leeds alive another day.
The Liberty Navy also had me run more messages out to the borderworlds. No idea what's in them, but my contact was curious about my knowledge of the Edinburgh system after reading his data pad. I told him what I knew about its jump holes and gunships (the latter being why I mostly avoid it) and the independent privateers base out there. I hope it helps whatever Liberty is cooking up. Her relief fleet got lost in an accident with the Poole supergate while I was incarcerated. I hope that doesn't put a damper on the efforts of the Liberty War Machine. This war will come down to who gets tired first, Gallia or Liberty. Simple as that.
Sidenote: Aland shipyard is a hot mess right now. Ships from a half dozen factions float aimlessly around her while a mishmash of cruisers and defense platforms offer some protection to the still burning station. I don't know what the crown gained by taking it, I imagine the resources needed to get her online and converted to accommodate capital ships would have been enough to simply build a new shipyard from scratch, but what do I know. When this war is over, someone is going to get rich salvaging those wrecks. My money's on the Junkers