So what you’re saying is you want the ground work already done for them, to gift them already made ships and reps etc.
“….New players don't look for guides. They also don't look for free money. New players want to play the game and telling them to trade and/or mine for 30 hours or join a faction is all but that……”
If a new player doesn’t want to “learn” or “look” for guides and rules, just like the complexity of current games have and insist at least on new players having to do, there will be an influx of sanction reports which will overload the moderators/admins, with replies from those new players asking “WTF what did I do wrong”
The usual reply, as rightly so, will be, “read the rules”
New gamers to a game, want everything as easy as they can, including “free money”, their impatient click click “want it now” attitude won’t work with a game like Disco
Its not Discos or Freelancer that’s at fault here
If a player doesn’t want to learn a game, then don’t play it, its their impatience that doesn’t make them learn a game
“The game is extremely inaccesible. I still remember when I started playing not knowing anyone. It took me well over 50 hours to be able to just about play the game with something I wanted.”
That’s what intrigued me from the start, is having to work it out, I didn’t know anyone 10 years ago, I had to make my way, make a mark
In a way you kind of answered your own statement
What made you stay, you spent over 50 hours, why? What kept you from leaving, something made you stay
"........The biggest problem right now is how long it takes to get anything or to get anywhere. ........."