Due to fewer disturbances then last time we managed to finish the remaining field tests, with the additional research data we were able to further minimize the deviation between our target coordinates and the eventual location the beacons were jumped to compared to last time. We now have a vast amount of data to analyse regarding the effects of space time manipulation on objects and while it is too early to indicate if this data will provide the breakthrough we are hoping for, we remain cautiously optimistic. This new development of jumping items from within a ship to another location alone will drastically revolutionise the field if expanded upon. Perhaps a follow up project; imagine not needing logistic ships on planets or starbases anymore and simply 'jumping' the items to their desired locations!
At first glance, such a follow up project could have three distinct paths:
Economic use: Advances into making conventional logistical transport planetside obsolete.
Social use: Advances into making the jump technology usable for people, instant transport on an individual level!
Military use: Advances into using the jump technology for transporting weapons, potentially circumventing conventional methods of protection such as shields or countermeasures.
Needless to say should we do such a follow up project we would have to think hard about what path to take and the consequences it could bring.
For now we will continue to analyse the data and prepare for the next phase of Project MIRROR™.