Quote: No ZOI, ability to attack anyone who your own faction declares hostile, ability to claim bounties AND pirate anyone? And even 4300 cargo ships out of the blue. This is grossly overtuned ID.
We are basing on the Outcast ID.
We are dropping battleships and 5kers from the ID, this should not be a thing, 4.3k is the de-facto standard for non-generic factions.
Outcast ID says "Can attack any ships" I've changed it to the one that actually forces follow diplomacy, I do think that's better. And that's a weaker line.
Every ID can claim bounties really. I mean there are somewhat about 2-3 boards Sirius-wide that we can hope for, considering most of the boards are House owned and we won't cooperate with actual House affiliates ever. Because I restrict players from dealing with House enforces or affiliated corps. Yikes.
I did not write it out of my head, Snank, I was looking at existing public IDs. For example public and freely available without any officialdom or recruitment procedure Coalition ID (the only practical difference is that it's able to police illegal cargo globally instead of piracy):
Quote:Pilot carrying this unlawful ID is a member of the Coalition, who:
- Can attack any ship in self-defense or to protect an allied ship.
- Can attack ships which belong to a house or organization considered hostile by the Coalition, except transports.
- Can demand Slaves, Cardamine, Liquid Cardamine, Artifacts, Nox, Hypnotainment Bands, Nomad equipment, Nomad remains, and attack if ships refuse to comply.
- Cannot use any transports with more than 4,300 cargo.
- Cannot participate in unlawful actions except as described above.
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
And the Outcast ID which we are basing on for reference. With the ability to attack literally everyone without considering any diplomacy on battleships in what should be around 80 systems. Lazy to count.
Quote:Pilot carrying this unlawful ID is a member of the Outcasts, who:
- Can attack any ships within their Zone of Influence, except transports.
- Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply.
- Can treat ships carrying Artifacts or Stabiline as combat targets.
- Cannot ally with any lawfuls except when allying with Bretonia or Rheinland lawfuls
Zone of Influence: Bretonia, Liberty, Kusari, Taus, Sigmas, Omicrons, Gallic Borderworlds, Magellan, Cortez, Coronado, Galileo, Kepler, Inverness